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Jacob Bailey
Jacob Bailey
3D Game Artist
Savannah, United States

Summary

A technically inclined 3D artist with a passion for environmental storytelling. Proficient in Autodesk Maya, Substance Painter/Designer, Zbrush, Photoshop, Unreal Engine, Marmoset Toolbag, and After Effects.

Capable of creating optimized real-time 3D game artwork, as well as high fidelity content for films and advertisements.

Skills

3D Modeling3D VisualizationDigital SculptingEnvironment ModelingProp DesignShadersProgrammingHand Painting

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      Beneath the Badlands
    • Year
      2023
    • Role
      Art Director
    • Company
      Deadbolt Interactive

Experience

  • Multimedia Artist Intern at Gulfstream Aerospace
    Savannah, GA, United States of America
    September 2022 - Present

    Utilizing Unreal Engine to build in-house tools to replace lengthy Arnold renders. Employees can use applications that I build to intuitively customize and render company assets for customer facing content.